package de.islanders.unit.player;

import de.islanders.unit.Effect;

public enum Disease {
	//TODO create MOAR diseases, create effects
	MALARIA(0, "Malaria", new Effect()),
	EBOLA(1, "Ebola", new Effect()),
	COLD(2, "Cold", new Effect());
	
	private String name;
	private int code;
	private Effect effect;
	
	private Disease(int code, String name, Effect effect){
		this.name = name;
		this.code = code;
		this.effect = effect;
	}

	/**
	 * @return the name
	 */
	public String getName() {
		return name;
	}

	/**
	 * @return the code
	 */
	public int getCode() {
		return code;
	}

	/**
	 * @return the effect
	 */
	public Effect getEffect() {
		return effect;
	}
	
	
}
